The Pieces of Mankind
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Places - The Pieces of Mankind
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Saltworth:

A riverside town based on commerce and trade.
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Thieve City:

A riverside town whose reputation seems to draw the least moral bound of soceity.
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Purse Beware:

A well known tavern in Thieve City.
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Westwood Forest:

A town West of the river Thur, located in the thickest part of a dense forest.
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L & H Leather:

Best leather working shop in Westwood.
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Guild's End:

Located in the town of Westwood, Guild's End is a place for the tired traveler.
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Conwall:

Ruins of the Old Magic, left desolate and forbidden.
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The Plain of Sand:

A large stretch of desert one time thought to have been a huge forest.  The reason for the devastation is commonly unknown.
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Scovian Wall:

A man-made border separating the desert from the mountains.
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Thadwick:

A scovian word describing a location a known location.
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The Plain of Shade:

A large, grassy meadow, devoid of life larger than birds.   The land is cloaked in supersition.
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Dunworst:

A riverside town based on commerce and trade containing one of the few still existing libraries.
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Cavern City:

A city existing by an underground mountain lake, whose only access is by the underground mountain rivers.
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Room of Holding:

A chamber used by those who await judgement from the Cavern City leaders.
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Abu:

A forest located near one of the outer strongholds of the Cavern people.
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Copyright © 2002, 2003, 2004 by James W. Peercy
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